I explore various media in order to better my own ability to create narratives. The works in this portfolio represent my explorations in video and net art. These pieces allow me to explore other ways to go about my art. I find myself more comfortable working in physical media, I seek to become more comfortable with a larger variety.
When I am not experimenting with a new medium, I create work that gives my own characters faces. I find reference material for clothing, body types, and other features to more accurately represent my ideas of the characters I create. Whether I am working on a main character or simply an idea for a character, I approach each with the world they would inhabit in mind. I hope to use the knowledge I gain to one day bring my characters to life.
DSLR, Lightroom, Google Maps, Line Drawing, 2018
With this project, I made a comic using my own characters. I found the images through Google Street view and inserted my characters into the environment with Photoshop.
PLA, Ultimaker+ 3D Printer, Robo 3D Printer, Minecraft, 2019
I printed an object I made in Minecraft. The object uses imagery of the Horde and Alliance factions from the video game World of Warcraft. It is a front and back item, not two separate objects.
DSLR, Lightroom, 2018
This series seeks to look at the kites that people fly in Berkeley near the Golden Gate Fields race track. I looked at the performance aspect of the kite fliers that day and even joined with my own kite while I took pictures.
Robo 3D Printer, PLA, Acrylic, Premiere Pro, Video, 2018
The process that goes into creating anything is often forgotten once the product is created. Be it a film, a painting, or a piece of clothing, there is generally a disconnect between the creation of something and the product most people see. With this project, I seek to bridge this divide.
Watercolor, Premiere Pro, Video, 2018
I find the process of creating art interesting. Professors have told me it is just as important to document the creation of a piece as it is to document the final product. With this work, I seek to reveal the various aspects of creating a watercolor painting. Revealing the work area is part of my vision in looking at the process. A lot can be said about an artist simply by observing their work space.
Processing, 2019
In this project, I used a Fibonacci Sequence at the center of the image which I set to rotate sporadically. Originally I had hoped to find a use for recursion in my code, but it did not work for what I wanted while the spiral did. I like the fact the whole piece feels like an old screensaver. The other aspects include two arrays, one in the green objects along the bottom the other in the bouncing balls. About 500 frames in, the bubbles in the background switch from green to purple. At about 700 frames in, the green objects are allowed to wiggle on their own.
Line drawing, Found Images, Photoshop, 2017
The goal of this project was to take an image and overlay textures. I traced a photograph from a temple and placed images of various textures into layer clippings.
Photoshop, Found Images, 2017
In this series, I took a few images I found on the internet and combined them in Photoshop. My goal was to create similar images with different compositions using the same pool of images. Part of this work was to explore the adjustments built into Photoshop.
Photoshop, Found Images, 2019
This was a collaboration between myself, Savannah Singh, Aleisha Marie La Roque, Garrett Canepa. As a group, we traded off splicing found images into a single image in Photoshop
Photoshop, Found Images, 2019
I combined three memes, the Uganda Knuckles, scared hamster, and the couch, to make a commentarty on how it feels to be on the internet when a new meme appears.